We use cookies to enhance site navigation, analyze site usage, and for our marketing efforts. By accepting, you consent to our Privacy Policy You may change your settings at any time by clicking "Cookie Consent" at the bottom of every page.

Options
Essential

These technologies are required to activate the essential functions of our range of services.

Analytics

These cookies collect information about the use of the website so that its content and functionality can be improved in order to increase the attractiveness of the website. These cookies may be set by third party providers whose services our website uses. These cookies are only set and used with your express prior consent.

Marketing

These cookies are set by our advertising partners on our website and can be used to create a profile of your interests and show you relevant advertising on other websites (across websites).

Opens Tuesday at 10:30.

Lawrence Lek

Nøtel

Nøtel (Showroom), 2016 – ongoing multimedia installation, HD video, open world video game, and VR experience dimensions variable © Lawrence Lek. Courtesy the Artist and Sadie Coles HQ, London
Nøtel (Showroom), 2016 – ongoing multimedia installation, HD video, open world video game, and VR experience dimensions variable © Lawrence Lek. Courtesy the Artist and Sadie Coles HQ, London

On July 18, Fotografiska Shanghai is proud to present Nøtel, a groundbreaking solo exhibition by artist Lawrence Lek, marking the project’s first comprehensive showcase in China. This is an ongoing series that has been continuously evolving by Lek since 2015. Nøtel envisions a speculative model of future habitation, one that is fully globalized, standardized, and fundamentally transient.

ABOUT THE EXHIBITION

Through multimedia installations, interactive gaming, and recursive virtual environments, with music composed by electronic musician Kode 9 (Steve Goodman), the exhibition immerses audiences in a futuristic space oscillating between luxurious experiences and technological alienation.

During the exhibition, Fotografiska’s space will be transformed into a real estate marketing suite for the fictional Nøtel Corporation, Lek’s design for the luxury hotel of the future. This immersive advertisement allows visitors to experience Nøtel through interactive video games, guided walkthrough trailers, and CGI prints, presenting the global hotel chain as if it already exists.

Nøtel (Network), 2016 – ongoing multimedia installation, HD video, open world video game, and VR experience dimensions variable © Lawrence Lek. Courtesy the Artist and Sadie Coles HQ, London
Nøtel (Network), 2016 – ongoing multimedia installation, HD video, open world video game, and VR experience dimensions variable © Lawrence Lek. Courtesy the Artist and Sadie Coles HQ, London

For the Shanghai exhibition, Lek has added a "CEO Art Collection" — a new room inside the game that replicates the installation in Fotografiska Shanghai's space, along with trailers from his previous works. Lek has created new wallpapers and prints for the physical exhibition space, intertwining virtual scenes from the game with the real world, embedding and reflecting the virtual space into the physical environment. This blurs the boundary between the virtual and the real, expanding the infinite possibilities of simulation as a form of spatial art.

Nøtel (Hologram Bed), 2016 – ongoing multimedia installation, HD video, open world video game, and VR experience dimensions variable © Lawrence Lek. Courtesy the Artist and Sadie Coles HQ, London
Nøtel (Hologram Bed), 2016 – ongoing multimedia installation, HD video, open world video game, and VR experience dimensions variable © Lawrence Lek. Courtesy the Artist and Sadie Coles HQ, London

Nøtel constructs a dystopian vision of the future through its “fully-automated luxury hotel” concept. In this speculative future, AI, drones, facial recognition and omnipresent sensor systems replace human labor, anticipating every guest's need to deliver ultimate privacy and hyper-personalized service, while simultaneously erasing both the traces of human work and any sense of belonging.

More than an exhibition, Lek employs speculative aesthetics to unpack the implicit consequences of technological reliance. The works seduces viewers with futuristic opulence, yet its sleek automation demands critical reflection: When algorithms preempt all desires and living spaces become replaceable, standardized commodities, do we consciously relinquish our privacy and autonomy?

ABOUT THE ARTIST

Lawrence Lek ©IlyesGriyeb Courtesy ArtBasel
Lawrence Lek ©IlyesGriyeb Courtesy ArtBasel

Lawrence Lek is a London-based Malaysian Chinese artist who unites film, video games, and electronic soundscapes in a singular cinematic universe. Drawing from a background in architecture and electronic music, he builds interconnected virtual worlds that operate as three-dimensional collages of found objects and situations through the lens of science fiction. His worlds often feature the narratives of nomadic characters, wandering through alien technological landscapes in search of identity and control.

In his ongoing Sinofuturist universe, beginning with the 2016 video essay Sinofuturism (1839–2046 AD), Lek explores how the interplay between geopolitics and technology shapes a vision of the coming world that conflates China and its diaspora with artificial intelligence. In this and other works, the artist imagines how agency may be restored to the Other: a satellite in Geomancer (2017) wishes to become an artist, while AIDOL (2019) centers on the relationship between a fading pop star and an aspiring AI songwriter. Blurring geographical borders and the boundary between natural and artificial beings, Lek leads viewers to confront contradictions that humanity might face in the near future.

Lek composes soundtracks and conducts live audio-visual mixes of his games and films, often in collaboration with other musicians. Recent albums include AIDOL OST, Hyperdub; and Temple OST, The Vinyl Factory.

Solo exhibitions include NOX, LAS Art Foundation, Berlin (2023); Nepenthe (Summer Palace Ruins), QUAD, Derby (2022); Post-Sinofuturism, ZiWU The Bund, Shanghai (2022); Farsight Freeport, HEK, Basel (2019); Nøtel, Stroom Den Haag, The Hague (2018); and 2065, K11, Hong Kong (2018). He studied at Cambridge University, the Architectural Association, and The Cooper Union, and received a PhD from the Royal College of Art in 2022.